Playtesting is now open!
Math and Guns » Devlog
I am very glad to announce that my new game, Math and Guns: Fully Loaded, is now open for playtesting! Please send any feedback on what you would like to see improved and bugs within the game, aside from the player being invincible. I want this game to be as great as possible, so please be brutally honest.
Files
Math and GunsV1.1.zip 244 MB
64 days ago
Math and Guns
Want to get better at mental math while blasting away at enemies? You're in the right place.
Status | In development |
Author | SubLuminary |
Genre | Action, Educational |
Tags | guns, Math, math-problems, No AI, Pixel Art, Top down shooter |
Languages | English |
More posts
- Big update17 days ago
Comments
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Funn, I enjoyed the different guns, Jerry was my fave.
I like doing the calculations and the shooting individually, but trying to do both at the same time was a bit much, like for me it's too much using wasd, typing in numbers and using the mouse to shoot at the same time. A change in pacing might be nice, e.g. if the enemies were slower or spawned slower, or if there were dedicated segments to do the calculations inbetween bursts of fighting. Probably a whole bunch of ways you could change things up there.
Thank you so much for playing! I'll be sure to fix all this stuff in the next update. The problem of needing three hands to control the game fully is the biggest problem, I'm going to fix it by designing the game to only need two of the three actions at once. The three being shooting, solving math problems, and moving. Thanks again for the feedback :D